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Beyond

Expectation

Welcome To

Studley Green Primary School

Our school is a unique, happy and special place. Within the heart of the community, it is where children feel safe, loved and supported as they grow and develop into confident and successful individuals. We believe that an outstanding education is the single most important factor in ensuring success in life and we are relentless in the pursuit of this. We expect the highest level of engagement from all who share in our vision of 'beyond expectation'.

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Computing

Computing 

Our Beliefs

A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

 

Our intention is that children will leave our school with a positive mindset towards technology and they will be confident enough in themselves to be able to solve the challenges changing technology can bring. Through our computing education, students at Studley Green will learn to think critically, behave safely, and participate responsibly in the digital world. In addition our students leave with a sound understanding of the basics of Computer Science, to be further developed in secondary school.

 

Aims

The national curriculum for computing aims to ensure that all pupils:

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation

  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems

  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems

  • are responsible, competent, confident and creative users of information and communication technology

Computing and Technology

 

At Studley Green, we recognise the importance of pupils developing a range of skills in today's technological world.
 

We have a Computer Room containing 30 networked desktop PCs all with Internet access and a broad range of programmes. In addition we have a class set of ipads to enable ICT to be used across curriuculm subjects. These meet the range of needs of our pupils. We are frequently reviewing and updating our programme list.

Interactive whiteboards and Visualisers are used across the school in all classrooms and the Computer Room. These enhance teaching and learning, enabling us to teach creatively and use a wider range of resources.

All teaching staff are equipped with laptops which are used in the classroom and elsewhere via wireless technology. They are used with interactive whiteboards, for Internet access, planning and record keeping and as an essential teaching tool both in and out of the classroom.

We also use a range of other technologies such as visualisers, digital still and video cameras, headphones and microphones, CD, DVD and VCR players and overhead projectors.

We are continually reviewing our technology and updating where necessary and when possible.

Watch this space for more updates on our Computing and Technology developments and links to other useful sites.

 

Useful websites

 

Scratch

https://scratch.mit.edu/ 

Scratch is a programming website. It allows pupils to use block programming to instruct characters. Using this site they are able to create games, animate stories, make music and produce animations. Pupils can create accounts on the site in order to save their work, but please be aware that anything pupils save and share will be available for anybody to see and comment on. Your child will also be able to comment on other people's creations. As with any internet use, we advise children are monitored and are regularly reminded of how to stay safe online. 

Useful Apps

The apps below are available to download to your tablet at home. There are lots of fun games to play and they will all help you to meet your Computing targets at school! smiley

 

Daisy the Dinosaur

Daisy the Dinosaur is a free app aimed at KS1 children to introduce them to coding. They can programme Daisy to dance, move, spin, jump and roll around the screen. 

 

BeeBot

The BeeBot app lets you work with a BeeBot just like the ones we have at school, but on a tablet instead of the floor! You programme them in exactly the same way to move through a maze and reach the flower. In other levels you can also herd sheep and collect eggs. You need to understand some mathematical vocabulary to ensure the BeeBot is moving the correct about of degrees to move around corners. There are different versions of this app which have different settings and different goals, but the basic app is free. 

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